There
is limited value in teaching yesterday’s education for tomorrow’s kids
(Prensky, 2001). To address today’s learners’ digital needs, e-learning is an integral tool to use (Etherington, 2008). E-learning refers to the use of
information and communication technology to enhance and facilitate learning
(OECD, 2005). It aims to transform the classroom by providing learning
opportunities suited to their digital-native needs (Prensky, 2001). E-learning
through ICT is a necessary element of teaching and learning for the 21st
century that all teachers must integrate into their practices (Department of
Education, Training & the Arts, 2008).
Utilizing ICT
in the classroom promotes Connectivist, Cognitivist and Constructivist
approaches to learning. The TPACK framework outlines the importance of a
multi-disc approach whereby there is a drawing together and understanding of
technological, pedagogical and content knowledge. In using all e-learning tools
it is important to consider the legal, ethical safety and security implications.
Education Queensland has clear parametres around using e-learning tools in the
classroom. There are clear learning outcomes regarding content of ICT learnings
and also expectations for learners’ understanding of the legal, ethical, safety
and security implications of working digitally. Refer to my previous post here (or see Appendix M).
This
reflective synopsis will look at four groups of ICT tools that could be
integrated into today’s primary classroom. It will also examine the use of
scaffolding in the deBono’s Six Thinking Hats Wiki. Refer to my blog posts for the legal, ethical, safety and security implications for each chosen ICT tool.
In
the week 2 Wiki we contributed to the collaborative scaffolded task usingdeBono’s six thinking hats (Appendix A). DeBono’s six thinking hats, SWOT and PMI analysis
are tools that provide a clear structure to develop a well-balanced argument (Fasso,
2013). They utilises higher order thinking skills outlined in Bloom’s taxonomy,
to evaluate, analyse and assess the topic.
The
scaffolding nature of this task is supported in the Cognitivist and Constructivist
theories, which states that knowledge is constructed based on prior
experiences, mental structures and beliefs (Ulutak & Ataizi, n.d.). However
the specific sections provided a limited opportunity to be restricted by prior
learnings and beliefs as it was compulsory to provide an opinion, facts,
alternative ideas (creativity), benefits, cautions and feelings. These six
“hats” satisfy the criteria for the cognitive and affective domains in Bloom’s
taxonomy.
Furthermore
Constructivism states that social interaction has an effect on learning, with
effective collaboration of different perspectives and ideas aiding in the
internalisation of new knowledge (Fasso, 2013). The knowledge acquired during
peer collaboration exceeds what can be attained alone; that is a collective
wisdom.
When
I started deBono’s six thinking hats I had a biased opinion of mobile phone use
in the classroom. However, during this task, I was able to think critically and
analyse the topic more thoroughly than I would have otherwise. Critical
thinking strategies such as this are effective tools, as they enable learners
to develop a well thought-out perspective of the topic. I will be using these
strategies to analyse some topics and to generate ideas, brainstorm, problem
solve, imagine and create stories (Teacher Resources, n.d.).
The
first group of e-learning tools examined were wikis (Appendix C), blogs (Appendix B) and websites (Appendix D).
I chose to focus on blogs because their design and capabilities appeal to my
learners, providing a good balance of static and collaborative material. This
ensures that information is easy to follow unlike in a wiki, which can get
quite confusing and messy for learners. Websites do not allow for collaboration
as they are static and can only be contributed to by the author. Blogs
clear structure is an important factor for sequential learners, who benefit
from the archiving nature of blogging, and global learners, who require a clear
overview of learnings (Felder & Solomon, n.d.). It is also in line with
Constructivist theory which states that learners must find meaning in
understanding the bigger pictures as well as its parts (World Ecitizens, n.d.).
It caters for active and reflective learners by asking learners to think about
the topic then comment on what they’ve learnt. It also highlights the
importance of collaboration as active learning is such a vital skill.
Thinking
tools, such as those discussed earlier, facilitate learning through effective
reflection and can be used in blogs (Fasso, 2013). By teaching learners to think
critically using these tools, they are able to learn the important higher order
thinking skills relevant throughout life.
Posting
comments enhances learning through social interaction. When teachers post information
it utilises learners’ lower order thinking skills however, in order for higher
order thinking skills to be used, learners must also contribute to the blog (Church,
2013). According to Bloom’s taxonomy domains learners first remember
information through the use of bullet points and social networking. Secondly
they show understanding of the information presented by posting their
interpretations, summaries, explanations and paraphrasing. Thirdly they apply
their information by uploading their understandings. Fourthly then analyse by making comparisons,
evaluate through commenting on others posts/comments and finally, create their
own reflective learning journey (Clark, 2010).
When
considering the future applications of blogs emphasis would be on student-centred
learnings that promote ownership of the learning experience (Constructive
Learning Environments, n.d.).
Reflective
tasks that focus on concepts for students to think through, content to process,
or ideas to construct would be used (Reynard, 2008).
Here
is an example of a great class blog
The
second group of tools are images (Appendix F), audio (Appendix G) and video (Appendix E). I decided to explore examine
video. According to Felder and Solomon “everyone learns more when information
is presented both visually and verbally” so video is a comprehensive tool that
appeals to the majority of learning styles. Although video has been shown to
increase learners’ motivation, engagement and affective learning, video itself
is unlikely to be more effective than any other learning device unless it is
paired with clear instructions and context around the presentation of it.
Schwartz and Hartman (n.d.) state that “when used effectively, video is a powerful
technology for learning” as it provides learners with the capacity to remember,
understand, apply, analyse, evaluate and create, satisfying the revised Bloom’s
taxonomy domains. It is a relevant learning and teaching tool to Connectivism,
Cognitivism and Constructivism as it provides learners with the digital means
to consolidate and transfer information between working memory long-term memory
as well as providing a gateway for discussion and collaboration among learners,
both in an online networking capacity and in the classroom learning environment
(Kearney & Schuck, 2006, Denning, n.d.). An example of how video can be
used is in Health, to explain how to play a certain sport or exercise.
When
examining videos under the TPACK framework I admit that my technological
knowledge was initially lacking. If I had not figured out the issue it would
not have been chosen for this reflection, as technological knowledge of ICT
tools is paramount to effective teaching and learning.
The
third group of tools examined were Powerpoint (Appendix I), Prezi (Appendix H) and Glogster (Appendix J). I have
chosen to elaborate on Prezi, which is a revolutionary web based presentation
tool that brings new life to an otherwise dry presentation. Unlike Powerpoint
and Glogster it uses a zooming function to create a visual map, focusing on
certain parts of the presentation at a time.
It requires little technological knowledge and is reliable unlike Glogster,
which is prone to freezing and glitches. Powerpoint is also reliable but does
not promote user’s creativity and hence may not be as engaging for learners.
Prezi is a tool that can be used by both teachers and learners due to its
ability to be used as an interactive tool, where students can navigate through
information themselves (Practical Teaching Advice, Ideas and Opinion, 2011).
It transforms learning by creating a digital non-linear presentation,
encouraging learners to “identify patterns, comparisons, relationships and
differences between information” (Rockinson-Szapkiw, Knight & Tucker,
2011). Relationships between concepts can be made clearer through the formation
of meaningful schemas which, according to the Cognitive Theory
of learning, enhances learners’ ability to consolidate and integrate knowledge
into long term memory (Mergel, 1998).
Diagrams,
videos, images and concept maps can be presented in a Prezi. An example is, in
a see, think, wonder routine of a particular image the teacher is able to start
the Prezi by initially zooming in on the centre, then zooming out slightly then
zooming out fully uncovering the whole image. A great visual example of this is
available below.
Source:http://www.slideshare.net/GrahamAttwell/17-interesting
waystousepreziintheclassr
Examples
of how to use Prezi in the classroom is creating timelines (History), life
cycles (Science), biography (English) as well as to explore the five main food
groups (Health).
The
fourth group of tools examined were Google Earth, Google Maps (Appendix L) and OnlineConcept Mapping (Appendix K). Whilst both Google Earth and Maps have definite applications
in the 21st century classroom, Online Concept Mapping is an
animation tool that can be utilised across all KLAs. Concept Mapping begins
with a main concept and branches out to show how the main idea can be pulled
apart into specific topics (Teaching and Learning with Concept
Maps, n.d.). According to the Cognitive theory of learning concept mapping
aids in the development of information being transferred into long-term memory
as it organizes the concepts into both new and existing schemas. Concept
mapping chunks and links concepts together and presents it as a visual
representation of what the brain does when transferring information from
working memory into long-term memory. It is also relevant to the Constructivist
theory based on the premise that learning is advanced through social
interaction (as concept maps are typically conducted in groups) (Mergel, 2001).
It is well suited to active and reflective learners as it focuses on
reflecting on prior knowledge as well as how you would consolidate prior
schemas with new knowledge attained.
In
conclusion this essay has examined scaffolding using deBono’s hats in a wiki as
well as four e-learning tools relevant to today’s 21st century
learners. An important consideration when using any e-learning tool is that teachers need to ensure that they have prepared the relevant
content and have clear learning outcomes in mind prior to students engaging in any
e-learning exercise and provide regular feedback to support learners on their
journey. E-learning is vital to ensure that today’s learners are prepared for
the future.
Appendices
Appendix A - Reflection on Wiki activity
http://eflugge.blogspot.com.au/2013/03/reflection-on-wiki-activity.html
Appendix B - Blog Reflection
http://eflugge.blogspot.com.au/2013/03/blog-reflection.html
Appendix C - Wiki Reflection
http://eflugge.blogspot.com.au/2013/04/wiki-reflection.html
Appendix D - Website Reflection
http://eflugge.blogspot.com.au/2013/04/website-reflection.html
Appendix E - Video Reflection
http://eflugge.blogspot.com.au/2013/04/week-4-video-reflection.html
Appendix F - Image Reflection
http://eflugge.blogspot.com.au/2013/04/image-reflection.html
Appendix G - Audio Reflection
http://eflugge.blogspot.com.au/2013/04/audio-reflection.html
Appendix H - Prezi Reflection
http://eflugge.blogspot.com.au/2013/04/week-5-prezi-reflection.html
Appendix I - Powerpoint Reflection
http://eflugge.blogspot.com.au/2013/04/week-5-powerpoint-reflection.html
Appendix J - Glogster Reflection
http://eflugge.blogspot.com.au/2013/04/week-5-glogster-reflection.html
Appendix K - Online Concept Mapping Reflection
http://eflugge.blogspot.com.au/2013/04/week-5-group-4-reflection.html
Appendix L - Google Maps and Earth Reflection
http://eflugge.blogspot.com.au/2013/04/week-5-google-maps-and-earth-reflections.html
Appendix M - Ethics, safety and security when using e-learning
http://eflugge.blogspot.com.au/2013/04/ethics-safety-and-security-when-using-e.html
References
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